# Copyright (c) Meta Platforms, Inc. and affiliates. # # This source code is licensed under the MIT license found in the # LICENSE file in the root directory of this source tree. # pyre-unsafe import base64 import copy import hashlib import os from . import fetcher from .envfuncs import path_search from .errors import ManifestNotFound from .manifest import ManifestParser class Loader(object): """The loader allows our tests to patch the load operation""" def _list_manifests(self, build_opts): """Returns a generator that iterates all the available manifests""" for path, _, files in os.walk(build_opts.manifests_dir): for name in files: # skip hidden files if name.startswith("."): continue yield os.path.join(path, name) def _load_manifest(self, path): return ManifestParser(path) def load_project(self, build_opts, project_name): if "/" in project_name or "\\" in project_name: # Assume this is a path already return ManifestParser(project_name) for manifest in self._list_manifests(build_opts): if os.path.basename(manifest) == project_name: return ManifestParser(manifest) raise ManifestNotFound(project_name) def load_all(self, build_opts): manifests_by_name = {} for manifest in self._list_manifests(build_opts): m = self._load_manifest(manifest) if m.name in manifests_by_name: raise Exception("found duplicate manifest '%s'" % m.name) manifests_by_name[m.name] = m return manifests_by_name class ResourceLoader(Loader): def __init__(self, namespace, manifests_dir) -> None: self.namespace = namespace self.manifests_dir = manifests_dir def _list_manifests(self, _build_opts): import pkg_resources dirs = [self.manifests_dir] while dirs: current = dirs.pop(0) for name in pkg_resources.resource_listdir(self.namespace, current): path = "%s/%s" % (current, name) if pkg_resources.resource_isdir(self.namespace, path): dirs.append(path) else: yield "%s/%s" % (current, name) def _find_manifest(self, project_name): for name in self._list_manifests(): if name.endswith("/%s" % project_name): return name raise ManifestNotFound(project_name) def _load_manifest(self, path: str): import pkg_resources contents = pkg_resources.resource_string(self.namespace, path).decode("utf8") return ManifestParser(file_name=path, fp=contents) def load_project(self, build_opts, project_name): project_name = self._find_manifest(project_name) return self._load_resource_manifest(project_name) LOADER = Loader() def patch_loader(namespace, manifests_dir: str = "manifests") -> None: global LOADER LOADER = ResourceLoader(namespace, manifests_dir) def load_project(build_opts, project_name): """given the name of a project or a path to a manifest file, load up the ManifestParser instance for it and return it""" return LOADER.load_project(build_opts, project_name) def load_all_manifests(build_opts): return LOADER.load_all(build_opts) class ManifestLoader(object): """ManifestLoader stores information about project manifest relationships for a given set of (build options + platform) configuration. The ManifestLoader class primarily serves as a location to cache project dependency relationships and project hash values for this build configuration. """ def __init__(self, build_opts, ctx_gen=None) -> None: self._loader = LOADER self.build_opts = build_opts if ctx_gen is None: self.ctx_gen = self.build_opts.get_context_generator() else: self.ctx_gen = ctx_gen self.manifests_by_name = {} self._loaded_all = False self._project_hashes = {} self._fetcher_overrides = {} self._build_dir_overrides = {} self._install_dir_overrides = {} self._install_prefix_overrides = {} def load_manifest(self, name): manifest = self.manifests_by_name.get(name) if manifest is None: manifest = self._loader.load_project(self.build_opts, name) self.manifests_by_name[name] = manifest return manifest def load_all_manifests(self): if not self._loaded_all: all_manifests_by_name = self._loader.load_all(self.build_opts) if self.manifests_by_name: # To help ensure that we only ever have a single manifest object for a # given project, and that it can't change once we have loaded it, # only update our mapping for projects that weren't already loaded. for name, manifest in all_manifests_by_name.items(): self.manifests_by_name.setdefault(name, manifest) else: self.manifests_by_name = all_manifests_by_name self._loaded_all = True return self.manifests_by_name def manifests_in_dependency_order(self, manifest=None): """Compute all dependencies of the specified project. Returns a list of the dependencies plus the project itself, in topologically sorted order. Each entry in the returned list only depends on projects that appear before it in the list. If the input manifest is None, the dependencies for all currently loaded projects will be computed. i.e., if you call load_all_manifests() followed by manifests_in_dependency_order() this will return a global dependency ordering of all projects.""" # The list of deps that have been fully processed seen = set() # The list of deps which have yet to be evaluated. This # can potentially contain duplicates. if manifest is None: deps = list(self.manifests_by_name.values()) else: assert manifest.name in self.manifests_by_name deps = [manifest] # The list of manifests in dependency order dep_order = [] system_packages = {} while len(deps) > 0: m = deps.pop(0) if m.name in seen: continue # Consider its deps, if any. # We sort them for increased determinism; we'll produce # a correct order even if they aren't sorted, but we prefer # to produce the same order regardless of how they are listed # in the project manifest files. ctx = self.ctx_gen.get_context(m.name) dep_list = m.get_dependencies(ctx) dep_count = 0 for dep_name in dep_list: # If we're not sure whether it is done, queue it up if dep_name not in seen: dep = self.manifests_by_name.get(dep_name) if dep is None: dep = self._loader.load_project(self.build_opts, dep_name) self.manifests_by_name[dep.name] = dep deps.append(dep) dep_count += 1 if dep_count > 0: # If we queued anything, re-queue this item, as it depends # those new item(s) and their transitive deps. deps.append(m) continue # Its deps are done, so we can emit it seen.add(m.name) # Capture system packages as we may need to set PATHs to then later if ( self.build_opts.allow_system_packages and self.build_opts.host_type.get_package_manager() ): packages = m.get_required_system_packages(ctx) for pkg_type, v in packages.items(): merged = system_packages.get(pkg_type, []) if v not in merged: merged += v system_packages[pkg_type] = merged # A manifest depends on all system packages in it dependencies as well m.resolved_system_packages = copy.copy(system_packages) dep_order.append(m) return dep_order def set_project_src_dir(self, project_name, path) -> None: self._fetcher_overrides[project_name] = fetcher.LocalDirFetcher(path) def set_project_build_dir(self, project_name, path) -> None: self._build_dir_overrides[project_name] = path def set_project_install_dir(self, project_name, path) -> None: self._install_dir_overrides[project_name] = path def set_project_install_prefix(self, project_name, path) -> None: self._install_prefix_overrides[project_name] = path def create_fetcher(self, manifest): override = self._fetcher_overrides.get(manifest.name) if override is not None: return override ctx = self.ctx_gen.get_context(manifest.name) return manifest.create_fetcher(self.build_opts, ctx) def get_project_hash(self, manifest): h = self._project_hashes.get(manifest.name) if h is None: h = self._compute_project_hash(manifest) self._project_hashes[manifest.name] = h return h def _compute_project_hash(self, manifest) -> str: """This recursive function computes a hash for a given manifest. The hash takes into account some environmental factors on the host machine and includes the hashes of its dependencies. No caching of the computation is performed, which is theoretically wasteful but the computation is fast enough that it is not required to cache across multiple invocations.""" ctx = self.ctx_gen.get_context(manifest.name) hasher = hashlib.sha256() # Some environmental and configuration things matter env = {} env["install_dir"] = self.build_opts.install_dir env["scratch_dir"] = self.build_opts.scratch_dir env["vcvars_path"] = self.build_opts.vcvars_path env["os"] = self.build_opts.host_type.ostype env["distro"] = self.build_opts.host_type.distro env["distro_vers"] = self.build_opts.host_type.distrovers env["shared_libs"] = str(self.build_opts.shared_libs) for name in [ "CXXFLAGS", "CPPFLAGS", "LDFLAGS", "CXX", "CC", "GETDEPS_CMAKE_DEFINES", ]: env[name] = os.environ.get(name) for tool in ["cc", "c++", "gcc", "g++", "clang", "clang++"]: env["tool-%s" % tool] = path_search(os.environ, tool) for name in manifest.get_section_as_args("depends.environment", ctx): env[name] = os.environ.get(name) fetcher = self.create_fetcher(manifest) env["fetcher.hash"] = fetcher.hash() for name in sorted(env.keys()): hasher.update(name.encode("utf-8")) value = env.get(name) if value is not None: try: hasher.update(value.encode("utf-8")) except AttributeError as exc: raise AttributeError("name=%r, value=%r: %s" % (name, value, exc)) manifest.update_hash(hasher, ctx) dep_list = manifest.get_dependencies(ctx) for dep in dep_list: dep_manifest = self.load_manifest(dep) dep_hash = self.get_project_hash(dep_manifest) hasher.update(dep_hash.encode("utf-8")) # Use base64 to represent the hash, rather than the simple hex digest, # so that the string is shorter. Use the URL-safe encoding so that # the hash can also be safely used as a filename component. h = base64.urlsafe_b64encode(hasher.digest()).decode("ascii") # ... and because cmd.exe is troublesome with `=` signs, nerf those. # They tend to be padding characters at the end anyway, so we can # safely discard them. h = h.replace("=", "") return h def _get_project_dir_name(self, manifest): if manifest.is_first_party_project(): return manifest.name else: project_hash = self.get_project_hash(manifest) return "%s-%s" % (manifest.name, project_hash) def get_project_install_dir(self, manifest): override = self._install_dir_overrides.get(manifest.name) if override: return override project_dir_name = self._get_project_dir_name(manifest) return os.path.join(self.build_opts.install_dir, project_dir_name) def get_project_build_dir(self, manifest): override = self._build_dir_overrides.get(manifest.name) if override: return override project_dir_name = self._get_project_dir_name(manifest) return os.path.join(self.build_opts.scratch_dir, "build", project_dir_name) def get_project_install_prefix(self, manifest): return self._install_prefix_overrides.get(manifest.name) def get_project_install_dir_respecting_install_prefix(self, manifest): inst_dir = self.get_project_install_dir(manifest) prefix = self.get_project_install_prefix(manifest) if prefix: return inst_dir + prefix return inst_dir