/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef THRIFT_UTIL_SCOPEDSERVERTHREAD_H_ #define THRIFT_UTIL_SCOPEDSERVERTHREAD_H_ 1 #include #include #include namespace folly { class SocketAddress; } namespace apache { namespace thrift { class ThriftServer; namespace concurrency { class Thread; } namespace util { /** * ScopedServerThread spawns a thrift server in a new thread. * * The server is stopped automatically when the ScopedServerThread is * destroyed. */ class ScopedServerThread { public: /** * Create a new, unstarted ScopedServerThread object. */ ScopedServerThread(); /** * Create a ScopedServerThread object and automatically start it. */ explicit ScopedServerThread(std::shared_ptr server); ScopedServerThread(const ScopedServerThread&) = delete; ScopedServerThread& operator=(const ScopedServerThread&) = delete; virtual ~ScopedServerThread(); /** * Start the server thread. * * This method does not return until the server has successfully started. * * @param server The server to run in the new thread. */ using Func = folly::Function; void start(std::shared_ptr server, Func onExit = {}); /** * Stop the server thread. */ void stop(); /** * Waits for the server thread to finish. * Note that this doesn't stop the thread. */ void join(); /** * Get the address on which the server is listening. */ const folly::SocketAddress* getAddress() const; /** * Get the server. */ std::weak_ptr getServer() const; /** * Set name on the underlying server thread. * * @param name The name for the thread. */ bool setServeThreadName(const std::string& name); private: class Helper; std::shared_ptr helper_; std::shared_ptr thread_; }; } // namespace util } // namespace thrift } // namespace apache #endif // THRIFT_UTIL_SCOPEDSERVERTHREAD_H_