#ifndef RESSTRUCT16_H_INCLUDED #define RESSTRUCT16_H_INCLUDED 1 /* Based on information in the MSDN library */ typedef struct { wyde rnOffset; /* Offset of resource data from file start */ wyde rnLength; /* Length of resource data */ wyde rnFlags; /* See Windows.h */ wyde rnID; /* Resource ID */ wyde rnHandle; /* Unused? */ wyde rnUsage; /* Unused? */ } NAMEINFO16; typedef struct { wyde rtTypeID; /* Resource type - see RSTYPES.H */ wyde rtResourceCount; /* No. of resources of this type */ dwyde rtReserved; /* Unused? */ } TYPEINFO16; #endif