AppModuleVeryCoarseVery CoarseCoarseCoarseNormalNormalPrecisePreciseVeryPreciseVery PreciseUserDefinedUser DefinedAppModulePropertiesVeryCoarseVery CoarseCoarseCoarseNormalNormalPrecisePreciseVeryPreciseVery PreciseUserDefinedUser DefinedMayo::AppModuleenEnglishfrFrenchsystemSystemunitsUnitsdecimalCountCount Of DecimalsschemaSchemaapplicationApplicationlanguageLanguagerecentFilesRecent FileslastOpenFolderLast Open FolderlastSelectedFormatFilterLast Selected Format FilterlinkWithDocumentSelectorLink With Document SelectorgraphicsGraphicsdefaultShowOriginTrihedronShow Origin Trihedron By DefaultclipPlanesClip planescappingOnCappingcappingHatchOnCapping HatchmeshDefaultsMesh DefaultsmeshingQualityQualitymeshingChordalDeflectionChordal DeflectionmeshingAngularDeflectionAngular DeflectionmeshingRelativeRelativeinstantZoomFactorInstant Zoom FactorcolorColoredgeColorEdge ColormaterialMaterialshowEgesOnShow EdgesshowNodesOnShow NodesmeshingBRep MeshingimportImportexportExportVeryCoarseVery CoarseCoarseCoarseNormalNormalPrecisePreciseVeryPreciseVery PreciseUserDefinedUser DefinedMayo::AppModulePropertieslanguageLanguagesystemSystemapplicationApplicationmeshingBRep MeshinggraphicsGraphicsunitsUnitsclipPlanesClip planesmeshDefaultsMesh DefaultsimportImportexportExportLanguage used for the application. Change will take effect after application restartMonitors the file system for changes to documents opened in the application
When such a file change is detected then the application proposes to reload(open again) the documentIn case where multiple documents are opened, make sure the document displayed in the 3D view corresponds to what is selected in the model treeForce usage of the fallback Qt widget to display OpenGL graphics.
When `OFF` the application will try to use OpenGL framebuffer for rendering, this allows to display overlay widgets(eg measure tools panel) with translucid background. However using OpenGL framebuffer might cause troubles for some users(eg empty 3D window) especially on macOS.
When `ON` the application will use a regular Qt widget for rendering which proved to be more supported.
This option is applicable when OpenCascade ≥ 7.6 version. Change will take effect after application restartControls precision of the mesh to be computed from the BRep shapeFor the tessellation of faces the chordal deflection limits the distance between a curve and its tessellationFor the tessellation of faces the angular deflection limits the angle between subsequent segments in a polylineRelative computation of edge tolerance
If activated, deflection used for the polygonalisation of each edge will be `ChordalDeflection` × `SizeOfEdge`. The deflection used for the faces will be the maximum deflection of their edges.3D view manipulation shortcuts configuration to mimic other common CAD applicationsAngle increment used to turn(rotate) the 3D view around the normal of the view plane(Z axis frame reference)Show or hide by default the trihedron centered at world origin. This doesn't affect 3D view of currently opened documentsEnable capping of currently clipped graphicsEnable capping hatch texture of currently clipped graphicsdecimalCountCount Of DecimalsschemaSchemarecentFilesRecent FileslastOpenFolderLast Open FolderlastSelectedFormatFilterLast Selected Format FilterreloadDocumentOnFileChangeReload Documents On File ChangeslinkWithDocumentSelectorLink With Document SelectorforceOpenGlFallbackWidgetForce OpenGL Fallback WidgetmeshingQualityQualitymeshingChordalDeflectionChordal DeflectionmeshingAngularDeflectionAngular DeflectionmeshingRelativeRelativenavigationStyleView Navigation StyledefaultShowOriginTrihedronShow Origin Trihedron By DefaultinstantZoomFactorInstant Zoom FactorturnViewAngleIncrementTurn View Angle IncrementcappingOnCappingcappingHatchOnCapping HatchcolorColoredgeColorEdge ColormaterialMaterialshowEgesOnShow EdgesshowNodesOnShow NodesSIImperialUKImperial UKVeryCoarseVery CoarseCoarseCoarseNormalNormalPrecisePreciseVeryPreciseVery PreciseUserDefinedUser DefinedMayo::ApplicationBinary Mayo Document FormatXML Mayo Document FormatMayo::BRepMeasureErrorEntity must be a vertexEntity must be a circular edgeEntity must be a shape(BREP)Entity must be a geometric or polygon edgeEntity must be a geometric or triangulation faceComputation of minimum distance failedUnable to find center of the shapeAll entities must be edgesEntity must be a linear edgeAll entities must be facesEntities must not be parallelBounding box computed is voidUnknown errorMayo::CliExportMesh BRep shapesImportedExported {}Importing...Exporting {}...Mayo::CommandOrthographicPerspectiveProjectionModeShow Origin TrihedronShow/Hide Origin TrihedronShow Performance StatsShow/Hide rendering performance statisticsZoom InZoom OutTurn Counter ClockwiseTurn Clockwise%1 files(%2)%1 is the format identifier and %2 is the file filters stringAll files(*.*)Select Part FileMesh BRep shapesImport time: {}msNewNew DocumentAnonymous%1OpenOpen DocumentsRecent files%1 | %2Clear menuImportImportImport in current documentExport selected itemsNo item selected for exportSelect Output FileExport time: {}msClose "%1"Close %1CloseClose allClose all documentsClose all except currentClose all except current documentClose all except %1QuitReport BugAbout %1Save View to ImageInspect XDEOptionsFullscreenSwitch Fullscreen/NormalHide Left SidebarShow Left SidebarShow/Hide Left SidebarGo To Home PageGo To DocumentsPrevious DocumentNext DocumentSystem Information...Copy to ClipboardMayo::DialogAboutAboutMayo By Fougue Ltd.Version %1 (%2bit)Built on %1 at %2Qt %1OpenCascade %1%1 By %2%1 %2Mayo::DialogInspectXdeXDEYesNoFile Size: %1<br>Dimensions: %2x%3 Depth: %4Error when loading texture file(invalid path?)%1,offset:%2<data>ShapeShapeColorColorMaterialVisMaterialDimensionDatumGeomToleranceErrorShapeType=%1, ShapeLocation=%2, Evolution=%3This document is not suitable for XDEAttributesMayo::DialogOptionsOptionsRestore default values%1 / %2ExchangeLoad from file...Save as...Choose INI fileINI files(*.ini)Error'%1' doesn't exist'%1' is not readableError when writing to '%1'Restore values for default section onlyRestore values for the whole groupMayo::DialogSaveImageViewSave View to ImageOptionsWidthpxHeightKeep ratioSaveCopyPreview%1 files(*.%2)Select image fileErrorFailed to save image '%1'%1x%2 %3Free ratioMayo::DialogTaskManagerTasks / Mayo::DocumentPropertyGroupfilepathFile PathfileSizeFile SizecreatedDateTimeCreatedmodifiedDateTimeModifiedownerOwnerentityCountCount Of EntitiesMayo::GraphicsMeshObjectDriverMesh_Wireframe[Mesh] WireframeMesh_Shaded[Mesh] ShadedMesh_Shrink[Mesh] ShrinkcolorColoredgeColorEdge ColorshowEdgesShow EdgesshowNodesShow NodesMayo::GraphicsMeshObjectDriver_ObjectPropertiescolorColoredgeColorEdge ColorshowEdgesShow EdgesshowNodesShow NodesMayo::GraphicsObjectDriverShape_Wireframe[Shape] WireframeShape_HiddenLineRemoval[Shape] Hidden Line RemovalShape_Shaded[Shape] ShadedShape_ShadedWithFaceBoundary[Shape] Shaded With EdgesMesh_Wireframe[Mesh] WireframeMesh_Shaded[Mesh] ShadedMesh_Shrink[Mesh] ShrinkMayo::GraphicsShapeObjectDriverShape_Wireframe[Shape] WireframeShape_HiddenLineRemoval[Shape] Hidden Line RemovalShape_Shaded[Shape] ShadedShape_ShadedWithFaceBoundary[Shape] Shaded With EdgesMayo::IO::AssimpReaderI18NLINE primitives not supported yetSome primitive not supportedTexture not found: {}
Tried:Mayo::IO::DxfReader::PropertiesScale entities according some factorImport text/dimension objectsGroup all objects within a layer into a single compound shapeName of the font to be used when creating shape for text objectsscalingScalingimportAnnotationsImport annotationsgroupLayersGroup objects by layerfontNameForTextObjectsFont for TEXT objectsMayo::IO::GmioAmfWriter::PropertiesDecimal floating point(ex: 392.65)Scientific notation(ex: 3.9265E+2)Use the shortest representation: decimal or scientificFormat used when writing `double` values as stringsMaximum number of significant digits when writing `double` valuesWrite AMF document in ZIP archive containing one file entryFilename of the single AMF entry within the ZIP archive.
Only applicable if option `{}` is onUse the ZIP64 format extensions.
Only applicable if option `{}` is onfloat64Format64bit Float Formatfloat64Precision64bit Float PrecisioncreateZipArchiveCreate ZIP ArchivezipEntryFilenameZIP Entry FilenameuseZip64Use ZIP64 extensionsDecimalScientificShortestMayo::IO::ImageWriter::PropertieswidthWidthheightHeightbackgroundColorBackground ColorcameraOrientationCamera OrientationcameraProjectionCamera ProjectionMayo::IO::ImageWriterI18NImage width in pixelsImage height in pixelsCamera orientation expressed in Z-up convention as a unit vectorwidthWidthheightHeightbackgroundColorBackground ColorcameraOrientationCamera OrientationcameraProjectionCamera ProjectionNo transferred application itemsCamera orientation vector must not be nullPerspectiveOrthographicMayo::IO::OccBaseMeshReaderPropertiesrootPrefixRoot PrefixsystemCoordinatesConverterSystem Coordinates ConvertersystemLengthUnitSystem Length UnitPrefix for generating root labels namePrefix for generating root labels nameSystem length units to convert into while reading filesSystem length units to convert into while reading filesMayo::IO::OccCommonUndefinedposYfwd_posZup+ZupnegZfwd_posYup+YupMicrometerMillimeterCentimeterMeterKilometerInchFootMileMayo::IO::OccGltfReader::PropertiesskipEmptyNodesSkip Empty NodesuseMeshNameAsFallbackUse Mesh Name As FallbackIgnore nodes without geometry(`Yes` by default)Use mesh name in case if node name is empty(`Yes` by default)Mayo::IO::OccGltfWriter::PropertiescoordinatesConverterCoordinates ConvertertransformationFormatTransformation FormatformatTarget FormatforceExportUVForce UV ExportSource coordinate system transformationTarget coordinate system transformationPreferred transformation format for writing into glTF fileExport UV coordinates even if there is no mapped textureAutomatically choose most compact representation between Mat4 and TRS4x4 transformation matrixTransformation decomposed into Translation vector, Rotation quaternion and Scale factor(T * R * S)Name format for exporting nodesName format for exporting meshesWrite image textures into target file.
If set to `false` then texture images will be written as separate files.
Applicable only if option `{0}` is set to `{1}`Merge faces within a single part.
May reduce JSON size thanks to smaller number of primitive arraysPrefer keeping 16-bit indexes while merging face.
May reduce binary data size thanks to smaller triangle indexes.
Applicable only if option `{}` is oninputCoordinateSystemInput Coordinate SystemoutputCoordinateSystemOutput Coordinate SystemnodeNameFormatNode Name FormatmeshNameFormatMesh Name FormatembedTexturesEmbed TexturesmergeFacesMerge FaceskeepIndices16bKeep 16bit IndicesOption supported from OpenCascade ≥ v7.6 [option={}, actual version={}]JsonJSONBinaryBinaryMayo::IO::OccIgesReader::PropertiesbsplineContinuityBSpline ContinuitysurfaceCurveModeSurface Curve ModereadFaultyEntitiesRead Faulty EntitiesreadOnlyVisibleEntitiesRead Only Visible EntitiesManages the continuity of BSpline curves (IGES entities 106, 112 and 126) after translation to Open CASCADE (it requires that the curves in a model be at least C1 continuous; no such requirement is made by IGES).This parameter does not change the continuity of curves that are used in the construction of IGES BRep entities. In this case, the parameter does not influence the continuity of the resulting Open CASCADE curves (it is ignored).Preference for the computation of curves in case of 2D/3D inconsistency in an entity which has both 2D and 3D representations.
Concerned entity types are 141 (Boundary), 142 (CurveOnSurface) and 508 (Loop). These are entities representing a contour lying on a surface, which is translated to a TopoDS_Wire, formed by TopoDS_Edges. Each TopoDS_Edge must have a 3D curve and a 2D curve that reference the surface.
The processor also decides to re-compute either the 3D or the 2D curve even if both curves are translated successfully and seem to be correct, in case there is inconsistency between them. The processor considers that there is inconsistency if any of the following conditions is satisfied:
- the number of sub-curves in the 2D curve is different from the number of sub-curves in the 3D curve. This can be either due to different numbers of sub-curves given in the IGES file or because of splitting of curves during translation
- 3D or 2D curve is a Circular Arc (entity type 100) starting and ending in the same point (note that this case is incorrect according to the IGES standard)Read failed entitiesCurves are taken as they are in the IGES file. C0 entities of Open CASCADE may be producedIf an IGES BSpline, Spline or CopiousData curve is C0 continuous, it is broken down into pieces of C1 continuous Geom_BSplineCurveIGES Spline curves are broken down into pieces of C2 continuity. If C2 cannot be ensured, the Spline curves will be broken down into pieces of C1 continuityUse the preference flag value in the entity's `Parameter Data` sectionThe 2D is used to rebuild the 3D in case of their inconsistencyThe 2D is always used to rebuild the 3D (even if 3D is present in the file)The 3D is used to rebuild the 2D in case of their inconsistencyThe 3D is always used to rebuild the 2D (even if 2D is present in the file)Mayo::IO::OccIgesWriter::PropertiesbrepModeBRep ModeplaneModePlane ModelengthUnitLength UnitIndicates if planes should be saved as Bsplines or Planes (type 108). Writing p-curves on planes is disabledOpenCascade TopoDS_Faces will be translated into IGES 144 (Trimmed Surface) entities, no BRep entities will be written to the IGES fileOpenCascade TopoDS_Faces will be translated into IGES 510 (Face) entities, the IGES file will contain BRep entitiesMayo::IO::OccObjReader::PropertiessinglePrecisionVertexCoordsSingle Precision For Vertex CoordinatesSingle precision flag for reading vertex data(coordinates)Mayo::IO::OccObjWriter::PropertiescoordinatesConverterCoordinates ConverterSource coordinate system transformationTarget coordinate system transformationinputCoordinateSystemInput Coordinate SystemoutputCoordinateSystemOutput Coordinate SystemMayo::IO::OccStepReader::PropertiesproductContextProduct ContextassemblyLevelAssembly LevelpreferredShapeRepresentationPreferred Shape RepresentationreadShapeAspectRead Shape AspectreadSubShapesNamesRead Names of sub ShapesencodingEncodingWhen reading AP 209 STEP files, allows selecting either only `design` or `analysis`, or both types of products for translation
Note that in AP 203 and AP214 files all products should be marked as `design`, so if this mode is set to `analysis`, nothing will be readSpecifies which data should be read for the products found in the STEP fileSpecifies preferred type of representation of the shape of the product, in case if a STEP file contains more than one representation (i.e. multiple `PRODUCT_DEFINITION_SHAPE` entities) for a single productDefines whether shapes associated with the `PRODUCT_DEFINITION_SHAPE` entity of the product via `SHAPE_ASPECT` should be translated.
This kind of association was used for the representation of hybrid models (i.e. models whose shape is composed of different types of representations) in AP 203 files before 1998, but it is also used to associate auxiliary information with the sub-shapes of the part. Though STEP translator tries to recognize such cases correctly, this parameter may be useful to avoid unconditionally translation of shapes associated via `SHAPE_ASPECT` entities.Indicates whether to read sub-shape names from 'Name' attributes of STEP Representation ItemsTranslate only products that have `PRODUCT_DEFINITION_CONTEXT` with field `life_cycle_stage` set to `design`Translate only products that have `PRODUCT_DEFINITION_CONTEXT` with field `life_cycle_stage` set to `analysis`Translates all productsTranslate the assembly structure and shapes associated with parts only(not with sub-assemblies)Translate only the assembly structure without shapes(a structure of empty compounds). This mode can be useful as an intermediate step in applications requiring specialized processing of assembly partsTranslate only shapes associated with the product, ignoring the assembly structure (if any). This can be useful to translate only a shape associated with specific product, as a complement to assembly modeTranslate both the assembly structure and all associated shapes. If both shape and sub-assemblies are associated with the same product, all of them are read and put in a single compoundTranslate all representations(if more than one, put in compound)Shift Japanese Industrial StandardsEUC(Extended Unix Code), multi-byte encoding primarily for Japanese, Korean, and simplified ChineseGB(Guobiao) encoding for Simplified ChineseMayo::IO::OccStepWriter::PropertiesschemaSchemalengthUnitLength UnitassemblyModeAssembly ModefreeVertexModeMode for Free VerticeswriteParametericCurvesWrite Parametric CurveswriteSubShapesNamesWrite Names of sub ShapesheaderAuthorAuthor(header)headerOrganizationOrganization(header)headerOriginatingSystemOriginating system(header)headerDescriptionDescription(header)Version of schema used for the output STEP fileDefines a unit in which the STEP file should be written. If set to unit other than millimeter, the model is converted to these units during the translationParameter to write all free vertices in one SDR (name and style of vertex are lost) or each vertex in its own SDR (name and style of vertex are exported)All free vertices are united into one compound and exported in one shape definition representation (vertex name and style are lost)Each vertex is exported in its own `SHAPE DEFINITION REPRESENTATION`(vertex name and style are not lost, but the STEP file size increases)Indicates whether parametric curves (curves in parametric space of surface) should be written into the STEP file.
It can be disabled in order to minimize the size of the resulting file.Indicates whether to write sub-shape names to 'Name' attributes of STEP Representation ItemsAuthor attribute in STEP headerOrganization(of author) attribute in STEP headerOriginating system attribute in STEP headerDescription attribute in STEP headerMayo::IO::OccStlWriter::PropertiestargetFormatTarget FormatAsciiTextBinaryBinaryMayo::IO::OccStlWriterI18NtargetFormatTarget FormatNot all BRep faces are meshedAsciiTextBinaryBinaryMayo::IO::OccVrmlWriter::PropertiesshapeRepresentationShape RepresentationMayo::IO::OffReaderI18NCan't open input fileUnexpected end of fileWrong header keyword(should be [C][N][4]OFFNo vertex or face countNo vertex coordinates at current lineInconsistent vertex count of faceMayo::IO::OffWriterI18NFailed to open fileMayo::IO::PlyWriterI18NLine that will appear in headertargetFormatTarget FormatwriteColorsWrite ColorsdefaultColorDefault ColorcommentCommentFailed to open fileUnknown host endiannessAsciiTextBinaryBinaryMayo::IO::SystemReading fileUnknown formatError during import of '{}'
{}No supporting readerFile read problemTransferring fileFile transfer problemError during export to '{}'
{}No supporting writerTransferWriteFile write problemMayo::MainTheme for the UI(classic|dark)nameWrites log messages into output fileDon't filter out debug log messages in release buildShow detailed system information and quitfilesFiles to open at startup, optionally[files...]Execute unit tests and exit applicationOpenCascade settings file doesn't exist or is not readable [path=%1]OpenCascade settings file could not be loaded with QSettings [path=%1]Failed to load translation file [path=%1]Settings file(INI format) to load at startupMayo the opensource 3D CAD viewer and converterfilepathFile Pathmayo-conv the opensource CAD converterDisplay help on commandline optionsDisplay version informationUse settings file(INI format) for the conversion. When this option isn't specified then cached settings are usedCache settings file provided with --use-settings for further useWrite settings cache to an output file(INI format)Export opened files into an output file, can be repeated for different formats(eg. -e file.stp -e file.igs...)Disable progress reporting in console outputFiles to open(import)Error when writing to '%1'Settings cache written to %1Settings '%1' cachedNo supplied settings to cacheFailed to load application settings file [path=%1]No input files -> nothing to exportFailed to load theme '%1'Mayo::MainWindowMayo&File&Help&Tools&Window&DisplayImportImportWarningErrorMayo::MeasureDisplayI18NSum(<font color="#FF5500">X</font>{0} <font color="#55FF00">Y</font>{1} <font color="#0077FF">Z</font>{2}){3} X{0} Y{1} Z{2}Diameter: {0}{1} Ø{0}Angle: {0}{1}{0}: {1}{2}LengthAreaAreaMin point: {0}<br>Max point: {1}<br>Size: {2} x {3} x {4}{5}<br>Volume: {6}{7}Mayo::Mesh_DocumentTreeNodePropertiesNodeCountCount Of NodesTriangleCountCount Of TrianglesAreaAreaVolumeVolumeMayo::PointCloud_DocumentTreeNodePropertiesPointCountPoint CountHasColorsHas ColorsCornerMinCorner MinCornerMaxCorner MaxMayo::PropertyEditorI18NChoose color ...Mayo::PropertyItemDelegate%1d %1h %1min %1s%1%2ERROR no stringifier for property type '%1'Mayo::QStringUtils(%1 %2 %3)[%1; %2%3; %4]%1%2BKBMBYesNoPartiallyMayo::WidgetClipPlanesEdit clip planesX planeReverse plane+/-Y planeZ planeCustomX Y Z Mayo::WidgetExplodeAssemblyForm%Mayo::WidgetFileSystem%1
Size: %2
Last modified: %3Mayo::WidgetGridFormShow GridPlane: XOYPlane: ZOXPlane: YOZPlane: CustomConfigurationTypeRectangularCircularYStepXSizeRotation°OffsetOriginRadiusRadius StepDivisionGraphics...Tenth ColorModeLinesPointsColorColorMayo::WidgetGuiDocumentFit AllEdit GridEdit clip planesExplode assembliesMeasure shapesIsometricBackFrontLeftRightTopBottom<b>Left-click</b>: popup menu of pre-defined views
<b>CTRL+Left-click</b>: apply '%1' viewMayo::WidgetHomeFilesNew Document
Create and add an empty document where you can import filesOpen Document(s)
Select files to load and open as distinct documentstoday %1yersterday %1%1 %2%1 days ago %2%1
Size: %2
Created: %3
Modified: %4
Read: %5
Mayo::WidgetMainControlFormModel treeOpened documentsFile systemClose Left Side BarX=?Y=Z=DataGraphicsOptionsDocument file `%1` has been changed since it was opened
Do you want to reload that document?
File: `%2`QuestionMayo::WidgetMainHomeFormMayo::WidgetMeasureFormArea UnitMeasureMillimeter(mm)Centimeter(cm)Meter(m)Inch(in)Foot(ft)Yard(yd)Degree(°)Radian(rad)Volume UnitVertex PositionCircle CenterCircle DiameterMin DistanceCenter-to-center DistanceLengthBounding BoxCubic Millimeter(mm³)Cubic Centimeter(cm³)Cubic Meter(m³)Cubic Inch(in³)Cubic Foot(ft³)Liter(L)Imperial Gallon(GBgal)US Gallon(USgal)Square Millimeter(mm²)Square Centimeter(cm²)Square Meter(m²)Square Inch(in²)Square Foot(ft²)Square Yard(yd²)AngleSurface AreaLength UnitAngle UnitSelect entities to measureMayo::WidgetModelTreeFormRemove from document<unnamed>Mayo::WidgetModelTreeBuilder_XdeinstanceNameFormatName Format Of Assembly InstancesShow {}InstanceProductBothMayo::WidgetPropertiesEditorFormPropertyValueMayo::XCaf_DocumentTreeNodePropertiesNameNameShapeShapeXdeShapeXDE Shape TypeXdeLayerLayerColorColorLocationLocationCentroidCentroidAreaAreaVolumeVolumeMaterialDensityMaterial DensityMaterialNameMaterial NameProductNameProduct NameProductColorProduct ColorProductCentroidProduct CentroidProductAreaProduct AreaProductVolumeProduct VolumeAssemblyAssemblyReferenceInstanceComponentComponentCompoundCompoundSimpleSimpleSubSubOccStlWriter::PropertiesAsciiTextBinaryBinaryOccStlWriterI18NAsciiTextBinaryBinaryOpenCascade::Aspect_HatchStyleSolidSolidHorizontalHorizontalHorizontalSparseHorizontal SparseVerticalVerticalVerticalSparseVertical SparseDiagonal45Diagonal 45°Diagonal45SparseDiagonal 45° SparseDiagonal135Diagonal 135°Diagonal135SparseDiagonal 135° SparseGridGridGridSparseGrid SparseGridDiagonalGrid DiagonalGridDiagonalSparseGrid Diagonal SparseOpenCascade::Graphic3d_NameOfMaterialBrassBronzeCopperGoldPewterPlasterPlasticSilverSteelStoneShinyPlasticSatinMetalizedNeonGncChromeAluminiumObsidianNeonPhcJadeDefault